Gamedev

Gameplay, simulation, and tools for complex interactive systems.

Unreal work across competitive multiplayer, physics-heavy gameplay, engine extensions, simulation tooling, and production integrations.

  • Multiplayer feel
  • Simulation tooling
  • Production systems
Ready to talk

Need someone who can own hard product systems?

I am strongest where products need one engineer who can understand the user experience, design the architecture, build the service layer, and still care about the details that make a shipped feature feel polished.